Press Kit
Title:
Tend with Friends
Developer:
Theory Studios
Genre:
Casual, Lifestyle
Platform:
MetaQuest 2, Pro, 3. & 3S
Number of Players:
1-4
Rating:
E (Everyone)
Release Window:
January 2026
Tagline:
Transform your world, one plant at a time.
Description:
Tend with Friends is a welcoming, social-first gardening game for the creative and curious, offering a comfortable, seated MR experience where you solve beautiful 5-minute plant puzzles to turn your room into an enchanted garden.
Features:
Real-time Animated Plant Growth
Unique Puzzles to Solve for each Plant
Multiple Pots for Plants
Crossbreeding to Discover
Hand tracking & Controller support
Custom Soundtracks & Hand Painted Backgrounds
About Theory Studios:
Founded in 2013, Theory Studios is a interactive studio combining creativity, technology & storytelling to amplify physical + virtual spaces. Projects include: Universal's Bourne Stuntacular (intro media graphics for stunt show), US Marine Corps' Wave Warrior: Driver Training System (VR trainer), Vinpearl's Rise of the Ocean Princess (projection & stunt show), Chimelong's Dive the Abyss (dark-ride), and the Beetle Buddies (animated kid’s series). Our game titles include Blobkin Blaster (2020), Airborne Explorers (2022), and Buster Bots (2023).
Legal Line:
© Theory Studios, Inc.
Official website for Theory Studios:
LinkedIn for Theory Studios:
https://linkedin.com/company/theorystudios
Official website for Tend with Friends:
Instagram for Tend with Friends:
https://www.instagram.com/tendwithfriends
YouTube for Tend with Friends:
https://www.youtube.com/@TendWithFriends
TikTok for Tend with Friends:
Logo, Key Art, GIFs, & Screenshots for Tend with Friends:
Logo for Theory Studios:
Credits
Production Team
Haley Ainsworth – Movie Editor & Studio Assistant
David Andrade – Executive Producer & Creative Direction
Jacob Armstrong – Lead Unreal Engineer
Erin Bowser – Junior Unreal Engineer
Jennifer Castro – CG Artist
Daniel Driussi – Art Director
Jeremy Erb – Project Manager
Vincent Falls – Lead Game Designer
Sirrena Holmes – Unreal Technical Artist – Rigging & Animation
Keith Morgan – Senior CG Technical Artist
Grace Nemanic – Concept Artist
Jodi Olson – Head of HR
Mark Olson – Executive Producer & Pipeline Support
Gareth Prosser – Music Composer
Vitalii Voronkin – Unreal Engineer – Audio, Networking & Interactions
Bruce Wade – Studio Pipeline Support
Erica Winfrey – Lead Technical Artist & Game Design Support
Additional Support
Jill Blue – Early Art Direction
Jennifer Braun – Ideation & Early Design
Jhoão Marcus Cundari – Senior CG Artist
Jasmin Davis – Social Media & Editor
Alexis Ebel – CG Artist
Matthew Greene – CG Artist
Hannah Jurgens – Concept Artist
Tammy Sutton – Head of Production
Alena Wagner – CG Technical Artist – Rigging & Animation
Special Thanks
Stephen Mew, Jack Ronayne, and Rita Turkowski – Meta Developer Relations & Launch Support